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Collaborations

games I helped out with c:

Midnight Riff | Environment & In-Game UI Art | Rhythm Rogue-like

Collaborators: Jarod Spangler (Project Lead), Connor Lowe, Raul Mojarro, Thomas Wessel, Ares Atlas (Character Art), Emily Wen (Character Concept Art)

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Wheel Pets | GUI & Title Screen Art | Vehicle Dashboard game

Collaborators: Jackie Sanchez (Project Lead), Erik Lu (Code Lead), Yazmyn Sims (Art Lead)Blaede Court-Susuki, Anthony Angeles, Caitlin Morgan (Pet Art), Christina Taylor, Collin Lucich (Background Art), Emil Sabev, Joshua Widjaja, Judah Hetts (Pet Eyewear Art), Marco Ogaz-Vega, Quinlan Hoang

 

Dicey Decisions | Trixx Card Illustrations | Real-time Strategy Board Game

Collaborators: Ethan Lin (Project Lead), Alan Lu, Dexter Hoang, Grace Herman, Jacky Chen, Jasmine Liang, Kenny Li, Yingting Huang

Original Game Designer: Adam Pelevan

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Well Witches | Concept Art | Two-Player, Bullet-hell with Rogue-lite Elements Game

Collaborators: Game Design & Art Collaboration 2025

 

Pumpkin Game | Environment Art | Real-time Strategy Board Game

Collaborators: Caitlin Morgan (Project & Art Lead), Cici Raheb, Derek Simpson, Jack Janzen (Sound), Jerry Peng, Madison Li, Marvin Frausto (Menu GUI), Samantha Trejo (Environment Artist), Shiyu Li (Environment Art), Sophia Chin (Props Artist & Animator), William Klunder

✧ Midnight Riff âœ§

Background & In-game UI, Arrows and Renditions

✧ Wheel Pets âœ§

Title Page and Menu Scenes [Options, Store, Minigames, Leaderboard, Pause]

✧ Dicey Decisions âœ§

Trixx Card Illustrations

✧ Well Witches âœ§

Concepts for UI, NPC Hub Area, Melee Enemy

✧ Pumpkin Game âœ§

Background & Skyline Assets

© 2025 by Evelyn's Art Portfolio. All rights reserved.

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